Wine 1.5.4 adds OpenGL support to DIB engine
The Wine project development team has announced the arrival of version 1.5.4 of its Windows API implementation. The 1.5.x versions are fortnightly development releases of what will eventually become a stable 1.6 release. Wine 1.5.4 adds a new resampler for Microsoft's DirectSound software component and introduces support for OpenGL in the DIB (Device Independent Bitmaps) engine, part of the display subsystem.
The new version also brings initial support for .NET mixed assemblies and implements a Negotiate authentication provider for forwarding connections to the NT LAN Manager (NTLM). Other changes include support routines for Internationalized Domain Names and fixes for 70 bugs, including nearly 20 crashing problems.
A full list of changes can be found in the release announcement and in the shortlog. Aimed at developers, testers and early adopters, Wine 1.5.4 is available to download from the project's site; documentation is provided. Source code and binaries for Wine are hosted on SourceForge and licensed under the LGPLv2.1 or later. The current stable release is Wine 1.4 from March.
See also:
- Wine 1.5.0 begins new development cycle, a report from The H.
(crve)